![]() Each of them is developed to optimally unfold even the most chaotic topologies. ![]() ![]() Organic, hard surface and projection unwrapping. Unwrella offers 3 unwrapping modes for optimal results: The new normality in 3D are not anymore low-poly models, but extremely high-poly assets, impossible to unwrap manually. Clearance and Deviation now display min/max measured values in panels. Unwrella Plugin for Autodesk 3ds Max and Maya is designed to relieve 3D artists and studios from tedious manual UV work in order to quickly deliver quality unwraps for Arch-Viz, game levels, industrial assets, photogrammetry, kit-bash and sculpting markets. A report can now be sent to Autodesk when Meshmixer crashes, which will allow us. There is no need to arrange UV-chunks or to shift Tile-UVs around. There is no need for manually placed seams. Unwrella is a plugin for Autodesk 3ds Max and Maya for solving the problems of generating UVs for irregular or complex 3D geometries. 3d-io has released Unwrella 4 ( ), one-click UV unwrapping and packing plugin for digital 3D art.
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